DTC

Hit the target as quickly as possible, the first group to reach the required number of points wins.

event: DTC
name: "DTC"
targetScore: 1500 # The target score to get to finish the event
deathScore: 10 # The percentage of points that a group will lose if a player of this group die
material: BEACON
messages: # Messages section
  onStart: "{PREFIX} &7The event &6DTC &7started at {location}."
  onStop: "{PREFIX} &7The event &6DTC Koth &7stopped."
  onFinish: "{PREFIX} &7The event &6DTC &7finished."
  onDeath: "{PREFIX} &b{killer} &7killed &e{player}. &e{group} &7lost &b{lostPoints} &7points."
  useCorrectItem: "{PREFIX} &7Please use a sword."
rewards: # Rewards section
  - "give {player} diamond 3"
  - "classement give {group} 10"
  - "say {player} won the event"
  - "GG {group}"
lines: # Lines to appears in title start decount
  - "&fEvent: &6DTC"
  - "&f&lยป &fTap the DTC to gain {targetScore} points"
  - "&f&lยป &fEvery deaths will make you lose {deathScore}% points."
  - "&f&lยป &fWin $3000 for the winner."
area: # Location of DTC
  world-name: "world"
  x: 500
  y: 85
  z: 500

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