DTC
Hit the target as quickly as possible, the first group to reach the required number of points wins.
event: DTC
name: "DTC"
targetScore: 1500 # The target score to get to finish the event
deathScore: 10 # The percentage of points that a group will lose if a player of this group die
material: BEACON
messages: # Messages section
onStart: "{PREFIX} &7The event &6DTC &7started at {location}."
onStop: "{PREFIX} &7The event &6DTC Koth &7stopped."
onFinish: "{PREFIX} &7The event &6DTC &7finished."
onDeath: "{PREFIX} &b{killer} &7killed &e{player}. &e{group} &7lost &b{lostPoints} &7points."
useCorrectItem: "{PREFIX} &7Please use a sword."
rewards: # Rewards section
- "give {player} diamond 3"
- "classement give {group} 10"
- "say {player} won the event"
- "GG {group}"
lines: # Lines to appears in title start decount
- "&fEvent: &6DTC"
- "&f&lยป &fTap the DTC to gain {targetScore} points"
- "&f&lยป &fEvery deaths will make you lose {deathScore}% points."
- "&f&lยป &fWin $3000 for the winner."
area: # Location of DTC
world-name: "world"
x: 500
y: 85
z: 500
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